Not Just for Fun Anymore: Games & Literacy

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You can learn more about Paul's approach in a recent article in Campus Technology. And, for anyone interested in the issue of gaming behaviors leading to successful learning behaviors, you might want to investigate James Paul Gee's What Video Games Have to Teach Us About Learning and Literacy.

Students make 1.5 billion visits to school library media centers during the school year—or 5.5 times as many visits to national parks.

ALA Office for Research & Statistics, ALA Public Information Office

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